
By Nick Grattan
Focusing on the Win32 C APIs that strength the hot Microsoft home windows CE 3.0 working process, home windows CE 3.0 software Programming offers an important source for a person constructing software program for hand-held units. packed with lots of brief pattern code written in C (with a few C++), this e-book exhibits what is assorted at the newest small footprint platform.The specialise in the APIs themselves is what units this except many programming tutorials. notwithstanding there's a dialogue of numerous higher-level strategies - like operating with Unicode strings or doing reminiscence administration at the home windows CE platform - this publication makes use of an outstanding and a bit conventional method of displaying what good points exist during this new OS. part by means of part, the booklet walks you thru the fundamental parts of API, from utilizing records to community assets, in addition to lots of assurance of home windows CE gains, together with utilizing estate databases, the Pocket workplace item version (POOM), ActiveSync, and CE models of alternative Microsoft applied sciences (such as ADOCE and SQL Server CE for database programming).Oddly, the ebook does not point out person interface programming. notwithstanding a few Pocket notebook units don't also have interfaces, many do. This omission makes this article extra approximately structures programming for Window CE, this means that there's lots of room to discover what is lower than the hood.Instead of simply directory the C API name, home windows CE 3.0 presents a snippet of code that indicates accurately tips on how to use each one functionality. community programming utilizing HTTP and sockets, in addition to serial communications and GPS machine facts (which is brought in the course of the serial port), are coated. you will additionally are looking to learn the bankruptcy on home windows CE reminiscence administration - a vital subject. along with C, you furthermore may methods to use MFC and C++ for definite services - like database programming, threading, and OLE automation - which could simplify your programming chores.
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Extra info for Windows CE 3.0 Application Programming
Example text
HANDLE Return Value Handle to a file object that can be mapped, or INVALID_HANDLE_VALUE on failure. 9 then calls the CreateFileMapping function to create the mapping. This step determines the size of the mapping as well as its data. The protection is set to read-only, and setting sizeLow and sizeHigh to zero sets the size to the current file size. 20. CreateFileMapping Creates and names a mapping CreateFileMapping HANDLE fileHandle Handle to the file, or 0xFFFFFFFF for a memory block LPSECURITY_ATTRIBUTES security Security attributes (not supported, pass as NULL) DWORD protect Access protection (read-only vs.
Once the code has examined all the entries in the buffer, it cleans up and returns. The first time that you call WNetEnumResources for any container it should return the error code NO_ERROR, as well as a buffer full of entries. However, there is no guarantee that the function was able to place all the entries for a given container into the buffer on the first call. Therefore, you should call it repeatedly until it returns ERROR_NO_MORE_ITEMS. This is the reason for the do . . while loop in the code.
DWORD Return Value Returns the new location of the file pointer, or 0xFFFFFFFF on error. GetFilename(_T("Enter filename:"), szFilename, MAX_PATH)) return; hFile = CreateFile(szFilename, GENERIC_READ, 0, 0, OPEN_EXISTING, 0, 0); if(hFile == INVALID_HANDLE_VALUE) { cout « _T("Could not open file. = NO_ERROR) { cout « _T("Could not seek to file. c « endl; } else { cout « _T("Could not read file. Error: ") « GetLastError(); } } CloseHandle(hFile); } File Mapping The Win32 API provides a feature called file mapping that allows you to map a file directly into the Windows CE virtual memory space.